➟ Back to Using openBVE
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Downloading openBVE and additional dependencies (Windows)
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This document describes what is required to be downloaded by first-time users on Windows. In the following, it is assumed that you know how to extract a ZIP archive, how to browse your computer for files and how to copy files from one folder into another.
For further information regarding installation (including how to extract archives), options and managing content (routes/trains), you can also visit the following site in addition to this document: ➟ Rail Sim Routes UK - openBVE Help and Information
↷ 1. Download a complete openBVE package
↷ 2. Download a CLI implementation
↷ 3. Download OpenAL for sound support
↷ 4. Download the Tao Framework
↷ 5. Start openBVE
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1. Download a complete openBVE package
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Download a complete openBVE package for Windows from the Downloads page to your computer and extract the content into any folder of your choice. After extracting the package, your openBVE folder, meaning the folder where you extracted to, should, by now, look like this:
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2. Download a CLI implementation
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An implementation of the Common Language Infrastructure, such as the Microsoft .NET Framework, or Mono, is required. On recent versions of Windows, the .NET Framework may already been installed, so you could skip this step.
You can download the Microsoft .NET Framework 2.0 (or higher) from Microsoft by following the link matching your operating system: ➟ Download the Microsoft .NET Framework 2.0 for 32-bit Windows (x86)
➟ Download the Microsoft .NET Framework 2.0 for 64-bit Windows (x64)
When following either of these links, you will be presented a screen similar to the following:
Click the Download button in order to download the file dotnetfx.exe (x86) or NetFx64.exe (x64) to your computer. Execute this file, and then follow the setup instructions.
Alternatively, you can download Mono by following this link: ➟ To the Mono homepage
Proceed to the Download section, select Windows as the operating system and download Mono for Windows, Gtk#, and XSP to your hard disk, which creates a file similar to mono-2.2-gtksharp-2.12.7-win32-5.exe. Execute this file, and then follow the setup instructions.
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3. Download OpenAL for sound support
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OpenAL, an audio library for positional 3D sound, is required. You can download from Creative Labs by following this link: ➟ To the OpenAL download page
When following this link, locate the file presented in the following illustration:
Download the file oalinst.zip to your computer and extract it to a temporary location. From there, execute the file oalinst.exe which has just been extracted. Follow the setup instructions until the setup process is completed.
After that, open an Explorer window and go to your System32 or SysWOW64 directory, usually located at C:\Windows\System32 (or similar). You should be able to find two files necessary: OpenAL32.dll and wrap_oal.dll. Copy these files into your openBVE folder. Your openBVE folder should, by now, look like this:
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4. Download the Tao Framework
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Some files of the Tao Framework (version 2.1.0), a binding to OpenGL, OpenAL and SDL, are required. You can download the complete Tao Framework by following this link: ➟ To the Tao Framework download page
When following this link, locate the file presented in the following illustration:
Download the file taoframework-2.1.0.zip from the bottom of the page to your computer and extract it to a temporary directory. Once you have done that, copy the files Tao.OpenAl.dll, Tao.OpenGl.dll and Tao.Sdl.dll from the bin subfolder into your openBVE directory. Additionally, copy the file SDL.dll from the lib subfolder into your openBVE directory. After having copied all of these files, your openBVE folder should now look like this:
It should be noted that newer versions of Tao are backward-incompatible and cannot be used with openBVE, so make sure you download version 2.1.0.
You should now have everything needed in order to start openBVE. By starting OpenBve.exe from within your openBVE folder, you are being taken to the main menu, where you can configure options and controls, and finally select routes and trains to play. How and where to download routes and trains is not covered by this page, though.
If you experience problems running openBVE, head over to the Troubleshooting page.
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